Three person runarounds

Traffic lights
At the IJA festival you make two new friends. The three of you have never passed together before, so you’ll probably start by passing a two count feed with tricks. There’s a good chance that one of the tricks will be running across the pattern.
Chris starts feeding Brenda and Diane. Chris passes two count alternating his passes to Brenda and Diane. Brenda and Diane pass to Chris on four count. Brenda starts with a pass and Diane starts with two selfs.

positions for the two count feedAt some point Brenda gets bored, so after a pass she walks across the pattern and stands next to Chris. Then she starts passing four count with Diane. For this to work Chris stops passing to Brenda and ends up passing four count with Diane whereas Diane starts passing two count alternating her passes to Chris and Diane.

positions for the feed after Brenda runsWhen it comes to walking across the pattern there are two schools of thought. Some people catch the incoming pass, stop juggling, and walk across the pattern. They start juggling again with the first pass to the new feeder. The alternative is to continue juggling, doing three selfs as you walk across the pattern, and turn to face the new feeder for the next pass. There’s no right and wrong here, but I’ll give you an idea of my preference by saying that it’s not that much harder to juggle as you walk across the pattern!
Usually when people do a runaround like this they walk across the pattern whenever they feel like it, but it can be nice to walk across the pattern after a set number of passes. In the traffic light pattern Brenda walks across the pattern after Chris’s third pass. Chris’s fourth pass is the first pass of Diane’s feed, and Chris walks across the pattern after Diane’s third pass as the feeder. Brenda will be the next feeder and Diane will be the next person to walk. Here’s the passing table for this pattern:

passing table for traffic lights runaroundWhen running this pattern it helps if each new feeder counts their passes out loud. Alternatively you can colour code the passes so that the first pass is made with red clubs, the second pass with yellow clubs, and the third pass with green clubs. Then you walk across the pattern after passing green clubs with the feeder. This colour coding gives the pattern it’s name.
animation of the traffic lights patternThis pattern is good practice for trying to juggle as you walk. The feeder knows when you are going to walk, so they can give you a short pass to help you. Also you have to juggle as you walk across the pattern to maintain the colour coding.
Bruno’s nightmare
You can run through the middle of the pattern instead of running across the pattern. If all three people do this you end up walking in a figure of eight pattern. This is Bruno’s nightmare, created by Bruno Saxer.first positions for Bruno's nightmareAfter the first pass between Chris and Brenda, Brenda walks forward as Chris passes with Diane. Then Brenda walks in front of Diane to pass with Chris for his third pass as the feeder. Diane will be the next feeder and Chris will be the next person to walk.second positions for Bruno's nightmareDiane moves to her right so that she can make her first pass as the feeder with Chris. Meanwhile Brenda turns to face Diane. Chris walks forward as Diane makes her second pass as the feeder with Brenda. Then Chris walks in front of Brenda to pass with Diane for her third pass as the feeder. Brenda will be the next feeder and Diane will be the next person to walk.third positions for Bruno's nightmareBrenda moves to her left so that she can make her first pass as the feeder with Diane. Meanwhile Chris turns to face Brenda. This is essentially the same as the start but the jugglers have changed roles. The passing table for this pattern is the same as the table for the traffic lights pattern. animation of Bruno's nightmarePulsar
The pulsar is a Madison pattern. In the Madison book it’s described for three people standing in a triangle, but if you’re feeling energetic you can try it as a runaround!
In the traffic light pattern each person makes three passes as the feeder, then the feed revolves around the pattern to the next person. The pulsar is another revolving two count feed but each person makes two passes as the feeder. The first feeder, Chris, passes to Diane on his right and then to Brenda on his left. After this second pass, Brenda walks across the pattern to stand next to Chris. Diane is the next feeder. She passes to Chris on her left and then to Brenda on her right. After Diane’s pass to Chris, he walks across the pattern to stand next to Diane. The next feeder is Brenda. She passes to Diane on her right and then to Chris on her left. This is essentially the same as the start of the pattern except the jugglers have switched roles. Here’s the passing table for the pulsar:passing table for the pulsarYou can colour code the passing clubs so that Diane (the green juggler) passes blue and red clubs when she’s feeding, Brenda (the red juggler) passes green and blue clubs when she’s feeding, and Chris (the blue juggler) passes red and green clubs when he’s feeding.animation of the pulsar runaroundTwo count feast
The two count feast is another revolving two count feed. It’s usually done as a static pattern with three people standing in a triangle, but you could try it as a runaround.
In the two count feast each person makes one pass as the feeder, then the feed revolves around the pattern to the next person (it feels like you make two passes as a feeder, because the feeds overlap). Everyone alternates passing two count and four count, and they also alternate who they pass to. Every time you juggle four count you walk across the pattern! Here’s the passing table for the two count feast:passing table for the two count feastYou can colour code the passing clubs in this pattern so that Brenda and Chris pass red clubs, Chris and Diane pass blue clubs, and Brenda and Diane pass green clubs. In the animation for this pattern Chris (the blue juggler) always walks when he passes blue clubs, Diane (the green juggler) walks when she passes green clubs, and Brenda (the red juggler) walks when she passes red clubs.
animation of the two count feast runaroundIf three people perform this pattern and they each stop juggling to walk across the pattern, then there won’t be much juggling left! I guess there’s some comedy potential in this.
Pass pass self feed
The previous patterns are all ‘old skool’ patterns. Nowadays passers like to juggle ambidextrous patterns. There are ambidextrous runarounds which are based on the pass pass self feed, a pattern that was popularised by Martin Frost. In this pattern Chris feeds on pass pass self, alternating his passes to Brenda and Diane. Brenda and Diane pass to Chris on three count. Brenda starts with a pass and Diane starts with a self. So Diane’s first pass is left handed. here’s the passing table for the pass pass self feed:passing table for the pass pass self feedYou can colour code the passing clubs so that Chris passes green clubs with Brenda and red clubs with Diane.
animation of the pass pass self feedThere is an alternative version of this feed, where Chris makes his first pass to Diane. It may seem a trivial difference, but it’s like the difference between a right and left handed glove. If you are used to this alternative version of the feed then the anti-clockwise runaround will be a clockwise runaround for you and vice-versa.
Anti-clockwise pass pass self runaround
This is a revolving pass pass self feed. At the start Chris is the feeder and his first pass is to Brenda. Brenda walks across the pattern after this pass. Chris’s second pass as the feeder is with Diane and then Diane becomes the new feeder. Diane’s first pass as the feeder is with Chris. Chris walks across the pattern after this pass. Diane’s second pass as the feeder is with Brenda and then Brenda becomes the new feeder. Diane will be the next person to walk across the pattern. Here’s the passing table for the anti-clockwise runaround:passing table for the anti-clockwise pass pass self runaroundIn this pattern each person does four count, two count, one count, two count. You alternate who you pass to except when you pass on two count. You walk across the pattern every time you do four count. Brenda starts on four count, Chris starts on one count, and Diane starts with a self and then does two count followed by one count.
Another way of looking at this pattern is to think of it as a pass self pass feast. Starting from the second beat Chris and Diane juggle pass self pass, then Brenda and Diane juggle pass self pass, and then Brenda and Chris juggle pass self pass. You walk across the pattern when you juggle pass self pass with yourself!
animation of the anti-clockwise pass pass self runaroundIn the animation the passing clubs are colour coded so that you always pass the red clubs, you always throw the white clubs as selfs, you always throw the green clubs as self with your left hand and passes with your right hand, and you always throw the blue clubs as selfs with your right hand and passes with your left hand. In this case I think the colour coding makes it harder to juggle the pattern, but it does look pretty!
Instead of walking across the pattern at regular intervals, you can choose when to walk across the pattern. Brenda could juggle three count with Chris for several passes before deciding to walk across the pattern. Then Chris could juggle three count with Diane for a few passes before walking.
This pattern is also quite nice as a static pattern. You could stand in a triangle and juggle this pattern without walking.
Pass pass self feast (JED’s nightmare)
We can forget about runarounds for a moment and look at alternative pass pass self revolving feeds. One nice variation is the pass pass self feast. This is also known as JED’s nightmare after Jaims Gibson, Ewan Crichton and Dan Mitchell. In this pattern everyone juggles pass pass self, passing to everyone else in turn, including themselves.
At the start Chris is the feeder and he passes to Brenda and then Diane. Brenda is the next feeder and she passes to Diane and then Chris. Diane is the next feeder and she passes to Chris and then Brenda. The whole pattern then repeats, but starting with the left hand. Here’s the passing table for JED’s nightmare:passing table for JED's mightmare (pass pass self feast)You can colour code the passing clubs for JED’s nightmare using the same colour coding that we used for the anti-clockwise pass pass self runaround.
animation of JED's mightmare (pass pass self feast)Pass pass self pulsar
This is a pass pass self version of the pulsar. it’s a revolving pass pass self feed, where everyone makes two passes as the feeder. Chris is the first feeder and he passes to Diane on his right and then Brenda on his left. Diane is the next feeder and she passes to Chris on her left and then Brenda on her right. Brenda is the next feeder and she passes to Chris on her right and then Diane on her left. This is essentially the same as the start except the jugglers have switched roles . Here’s the passing table for the pass pass self pulsar:passing table for the pass pass self pulsarYou can colour code the passing clubs so that each feeder’s first pass is with red clubs and their second pass is with blue clubs.
animation of the pass pass self pulsarOne count feast
In a one count feast everyone passes one count to everyone else in turn, including themselves. With three people this results in everyone doing a pass pass self feed! Chris juggles pass pass self, Brenda juggles pass self pass, and Diane juggles self pass pass. This is a revolving pass pass self feed with the feeds overlapping. Here’s the passing table for the one count feast:passing table for the one count feastYou can colour code the passing clubs in this pattern using the same colour coding that we used in the two count feast.
animation of the one count feastClockwise pass pass self runaround
This is another revolving feed, but strictly speaking it’s a pass pass self pass self revolving feed (or a pass self pass pass self revolving feed). In a pass pass self feed, if the person on the feeder’s right wants to walk across the pattern then there is a transition between the feeds.
We start as usual with Chris feeding pass pass self to Brenda and Diane. If Diane decides to walk across the pattern, Chris is already committed to his next pass with Brenda when he sees Diane walking. Brenda will be the next feeder, but her first pass as a feeder is with Diane. To achieve this she throws a self after passing with Chris. So Brenda and Chris juggle pass self as a transition between the two feeds. After this transition Brenda feeds pass pass self to Diane and Chris. Chris will be the next person to walk across the pattern. Here’s the passing table for the clockwise pass pass self runaround:passing table for the clockwise pass pass self runaroundIn this pattern each person does four count, three count, two count, one count, two count, three count. You alternate who you pass to except when you pass on three count. You walk across the pattern every time you do four count. Brenda starts on three count followed by two count, Chris starts on one count, and Diane starts with a self and then does four count.
You can colour code the passing clubs in this pattern so that Brenda and Chris pass red clubs, Chris and Diane pass blue clubs, and Brenda and Diane pass green clubs.
animation of the clockwise pass pass self runaroundInstead of walking across the pattern at regular intervals, you can choose when to walk across the pattern. Diane could juggle three count with Chris for several passes before deciding to walk across the pattern. Then Chris could juggle three count with Brenda for a few passes before walking.
This pattern is also quite nice as a static pattern. You could stand in a triangle and juggle this pattern without walking.
Staffan’s five beat Bruno’s nightmare
Staffan Ulfberg created an ambidextrous Bruno’s nightmare based on this revolving pass self pass pass self feed. The movement is the same as Bruno’s nightmare, but the passing table is the same as the clockwise pass pass self runaround.
animation of Staffan's five beat Bruno's nightmareThree count Bruno’s nightmare
There is a slower ambidextrous version of Bruno’s nightmare. It’s even slower than the two count, four count version described earlier! In this pattern when you are the feeder you pass on three count, otherwise you pass on six count. Here’s the passing table for this pattern:passing table for the three count Bruno's nightmareAnother advantage of this pattern is that you can colour code the passing clubs because the passes are always thrown using same three clubs.
animation of the three count Bruno's nightmare


* Animated gifs were created using JoePass. Here are the pattern files in zip format.

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